But somewhere over the years, the developer lost its way.

There are undoubtedly some rough edges, butVeilguardis a grand return to form thatsone of the years best.

Its also a fresh start for the franchise, practically a soft reset.

Dragon Age: The Veilguard

Electronic Arts

Theres a vision that BioWare stuck with, and for the most part, it works.

Tash is a member of the burly Qunari race thats always struggled with not feeling womanly enough.

At the same time, these characters interact with each other much more, not just with Rook.

His obsessive assassin behavior was twisted into something kind of adorable.

But thats also because of how muchVeilguarddiffers in structure and gameplay from previous entries.

Unlike the open-worldInquisition,Veilguardis linear throughout its main story.

All of the side content inVeilguardis entirely optional, its neither forced on the player nor arbitrarily gated off.

Thats ultimately a good thing as the main storys pacing can essentially be dictated however you want.

But once things all come together it slowly ramps up to an incredible crescendo.

The longer it goes on, the more trueVeilguardfeels to the tone and style of the series at large.

Its also a genuinely hilarious game, primarily because of the robust dynamic between the party.

But while the main story packs a punch, the same cant often be said for side content.

Still, it can feel like busy work over time.

Warrior and Mage both get two weapons to switch between but have weaker ranged attacks.

Meanwhile, Rogue only gets one main weapon but has the most ranged attacks with their bow.

The best way to describe it is that theres simply a flow.

EverythingVeilguardfeels intentional or purposeful.

But damn ifVeilguardisnt a game that commits 110 percent to what it wants to do.

For those concerned, it feels safe to say that the BioWare magic is finally back.