We wanted to try and push things to the next coherent level.
It felt like a nice, natural evolution.
That evolution manifests itself in truly awe-inspiring ways during the hands-on session.
Hazel, the protagonist of ‘South of Midnight’Xbox Game Studios; Compulsion Games
There is beauty in every corner of this game, on the surface and hidden beneath.
Sometimes you have to go through something truly ugly to emerge shimmery and new.
Beyond that, You either like it or you dont, Clayton laughed during her presentation.
We all kind of came together, writer Zaire Lanier says.
The narrative team was very much synched with us, Fox says.
There was almost a bit of a cultural exchange, Lanier says.
We have to trust each other and our various levels of expertise.
We did a lot of experimentation with our narrative delivery systems.
What is it like to be chosen by the land?
Its likely that the weave is probably coming from a disenfranchised population.
Hazel is kind of like a mirror, Lanier explains.
Thats important because sometimes someone just needs to hear your story.
South of Midnightarrives onXboxSeries X|S, Windows PC, and Game Pass on April 8.