We couldnt have done it without help, art director Whitney Clayton says.

And thesoundsofSouth of Midnightadd even more depth to this already beautiful game.

I wanted the soundscapes to be fully authentic, audio director Chris Fox says.

South of Midnight

Hazel, the protagonist of ‘South of Midnight’Xbox Game Studios

Hazel And Black Girl Gamers

South of Midnightis so very Southern, and its also undeniably Black.

They joke about the cliche cuts and how Compulsion went an entirely different, more grounded route.

And that was really impactful.

When it comes to Black hair, were discriminated against because of our hair.

He jokes, I cant say go put a little hot sauce on that.

Id love to say I was shocked, Robinson says over a video call at a later date.

Obviously, I cant control how everybody reacts to the game or the idea.

I think thats an aspect that gets missed at times.

People will tell you, Dont feed the trolls and theyll go away, Robinson continues.

My number one thing is to confirm the individuals Im responsible for are protected as much as possible.

Thats where the strength of the product plays a role, right?

The game will speak for itself, and I think thats the voice of the studio.

We speak through the work that we do and the art that we do.

Its definitely frustrating for the team, theres no doubt about it.

I dont think anybody wants to receive that at all.

But the team supports each other.

Johnson hopes that everyone who experiences the game will be open to what it can mean for all people.

No matter what color you are, the journey of growth and healing is powerful, she says.