Nomada is back in 2024 withNeva, an adventure starring a woman and her wolf companion.

Rolling Stonerecently spoke with Adrian Cuevas, technical director at Nomada Studio, about the thought processNeva.

We want to explore how a parent feels when raising a kid, as the kid grows and changes.

Neva

Devolver Digital; Nomada Studio

You have to be with them for everything.

We knew from the beginning that we didnt want to make Alba the human character progress, Cuevas says.

Others are more broad but even more frightening, likewar and climate change.

Alba is vigilant, but Neva cant be bothered, instead letting her curiosity get the better of her.

Eventually, it grabs her, and she realizes this is actually a problem, Cuevas explains.

Not only that, but the player controls when she says it.

Thats relatable parenting if weve ever seen it.

Its more of an up-and-down feeling.

Seasons were a very important tool for us, so we could create time ellipses.